Update 10 – Polish Sprint – Week 2
[Group 02] Wacky Wizards » Devlog
[Programming] - Denis
This week we finally got to sounds, we have sounds and background music now.
Also, minor fixes in camera movement and the map.
[Programming] - Niels
[ART] - Rocío
This week I have been studying differentes light setting, until we got something that we like. The speed particle system is also fixed and I added a shooting animation that animates only the upper part of the body.
[ART] - Cristina
[ART] - Bilguun
I revamped the in-game UI by removing the pickups logo's and using color coding to identify which pickup you have. This increased readability and allowed the player focus on the flow of the game rather than having to look at a tiny logo to remember what they picked up. I have also worked on finishing the menu screens and changed the font to something more readable.
Files
WackyWizards_Po_2.zip 163 MB
May 24, 2018
Get [Group 02] Wacky Wizards
[Group 02] Wacky Wizards
School project
Status | Released |
Authors | DenisMsv, RocioBL, Bilguun Enkhbadrakh, Niels Bossuyt, msilaghi |
Genre | Racing |
More posts
- Wacky Wizards - Release!Jun 05, 2018
- Update 10 – Polish Sprint – Week 1May 14, 2018
- Update 9 – Production sprint 2 – Week 2 & 3May 08, 2018
- Update 8 – Production sprint 2 – Week 1Apr 23, 2018
- Update 7 – Holiday sprint – Week 2Apr 16, 2018
- Update 6 – Holiday sprint – Week 1Apr 09, 2018
- Update 5 – End of production sprint 1Mar 26, 2018
- Update 4 – Week 2 of production sprint 1Mar 19, 2018
- Update 3 – 1st week of production sprintMar 12, 2018
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